cheaters

Talk anything about Combat Reloaded 2

cheaters

by JASONHARPER » Wed Dec 11, 2024 5:39 am

seems to be so many cheaters it does not make playing fun. guys like peazoo who never die and can kill you any were on the map
 
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Re: cheaters

by CSTSei » Wed Dec 11, 2024 9:38 pm

JASONHARPER wrote:seems to be so many cheaters it does not make playing fun. guys like peazoo who never die and can kill you any were on the map


Hi Jason,

There is currently only one person functioning as the in-game moderator for all three games at the moment. It would help if you could provide either screenshot or video evidence of the person in the act. This way, they will be able to tell that they're looking at a legitimate report.

In the case of a player not dying, it helps for us to see what kind of gun you're using. Certain guns are more damaging than others and players should be "dead" after a certain number of confirmed hits. For example, using the SVD, you expect someone to die in one hit regardless of the spot on the body. For the XM8, you expect the player to be dead after 3-4 confirmed hits because of how much damage it does.

If you can show that a person is either not dying or intentionally delaying their death then that would be enough reason, in my opinion, to ban the player and reset their score so that they don't show up on the leaderboard.
 
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Re: cheaters

by SuperFreak » Sat Dec 14, 2024 3:01 pm

In addition to what CSTSei has replied, you need to consider your devices capabilities, your internet connection speed, the game servers connection when you consider what happens in a game along with the other player's device, connection speed, and their server connection.

That is why the player's PING is shown. The lower the number the faster the response time. The greater the difference in PING between players the more likely they will witness players not dying immediately from damage. "Proof" of this is when a player respawns but they are stuck frozen. They are severely lagged, or completely lagged out.

A good deal of the problems of this nature can be reduced with the game coding. You want speed, you have to sacrifice graphics, you want realistic movement and superior graphics you have to sacrifice speed. With this last update that removed chat (per Poki's request) the appeared to have increased graphics even more, and sacrificed playability, unless you have a top of the line 'gaming system'.

They are being hosted on a gaming server for free games, that alone tells you just how much you should expect from the game.
 
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Re: cheaters

by AMELIA AMY » Fri Aug 08, 2025 11:02 pm

Peazoo will never stop cheating if the moderators say, “Let's do a PVP, I want to see if you're cheating,” and it turns out that Peazoo doesn't use his hack against them. Then the moderators say, “I see that he plays well, I don't notice anything strange about him.” You have to be smarter, guys. If you want to catch a cheater, do it incognito and record the guy. Then the administrator can check the IP of that account. There's no point in waiting. for them to catch him with all the evidence you send. The moderators only know the gameplay of Combat Online. They have no idea about the difference between that game and Combat Reloaded 2. They don't understand that they are different.

And it's good that you left Fox. All those players are rotten. They use the same thing as Peazoo, and you realized it yourself in time. It's unfortunate that they let their game be damaged by a program that makes them play better. They don't accept their way of playing. There's the case of Marcos DJ, who plays with excessive lag alongside his team. He can't win without weighing down the room. That's the reality. The guy is a bad player, but he won't accept it.
 
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